The rulebook
League Constitution
The rules that make CHQ Fantasy Keeper League a keeper league.
Keeper Rules
- Each team may keep a maximum of 3 players; there is no minimum.
- A keeper's draft cost is based on the player's previous draft round minus 2 rounds.
- Multiple keepers may come from the same round when a team has multiple picks available there.
- Keepers are due to the commissioner one week before the draft.
- Players drafted in the first two rounds generally cannot be kept unless they were dropped during the season.
FAAB
Every team receives $100 FAAB for the season. Free-agent keeper cost is based on the player's most recent FAAB spending.
| FAAB Spent | Keeper Round |
|---|---|
| $0 | 11th |
| $1–$3 | 10th |
| $4–$6 | 9th |
| $7–$9 | 8th |
| $10–$12 | 7th |
| $13–$15 | 6th |
| $16–$19 | 5th |
| $20+ | 4th |
Draft
- The league uses a snake draft.
- Draft order is the reverse of the previous season's standings.
- The 12th-place team picks first.
- Draft-pick trading is allowed, but only for the upcoming draft.
Roster
- 1 QB
- 2 WR
- 2 RB
- 1 TE
- 1 Flex
- 1 K
- 1 Defense
- 6 Bench
- 2 IR
Scoring
- PPR scoring.
- 3-point bonus for 300 passing yards.
- 3-point bonus for 100 rushing yards.
- 3-point bonus for 100 receiving yards.
Playoffs
- Playoffs are held during Weeks 15, 16, and 17.
- The top 6 teams make the playoffs.
- The top 2 teams receive a Week 15 bye.
League Money
- $100 buy-in is due by draft night.
- Trades require commissioner approval; vetoes are reserved for collusion.
- If the season does not finish, money is returned.
- If the season ends during Week 17, the top two split the top-two money and the 3rd/4th-place game splits the third-place money.
League Tradition
The champion earns the right to rename the league each season.
🏆
Win it. Name it.
The champion gets the final say on the league name for the following season.